IWCG 2010

International Workshop on Computer Games (IWCG 2010)
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(The column of “Uploaded” is updated every two working days.)
Last Updated: 2010.09.15
Paper IDPaper TitleAuthor Names with AffiliationsUploadedResgistrationPayment
IWCG-001Time Management for Monte-Carlo Tree Search Applied to the Game of GoShih-Chieh Huang, R´emi Coulom, Shun-Shii LinYYY
IWCG-002Ontology-based Intelligent Agent for Game of GoMei-Hui Wanga, Chang-Shing Leea, Li-Wen Wua, Ming-Chi Chengb, Olivier TeytaudYYY
IWCG-003Enhancing Transparent Fuzzy Controllers with Temporal Concepts: An Application to Computer GamesGiovanni Acampora, Vincenzo Loia and Autilia VitielloYYY
IWCG-004UCD : Upper Confidence bound for rooted Directed acyclic graphsAbdallah Saffidine, Tristan Cazenave and Jean MehatYYY
IWCG-005M-eval: A multivariate evaluation function for opening positions in computer goJacques Basaldúa, Tai-Ning Yang and J. Marcos Moreno VegaYYY
IWCG-006A trial AI system with its suggestion of Kifuu (playing style) in ShogiSatoshi Namai, Takeshi ItoYYY *2
IWCG-007Parallel Monte-Carlo Tree Search with Simulation ServersHideki Kato and Ikuo TakeuchiYYY
IWCG-008Dynamic Randomization Enhances Monte-Carlo GoKeh-Hsun ChenYYY
IWCG-009A simple and Rapid Lights-up SolverShih-Yuan Chiu, Shi-Jim Yen, Cheng-Wei Chou and Tai-Ning YangYYY
IWCG-010Searching for Stage Proof Number in Connect6Jung-Kuei Yang and Shi-Jim YenYYY
IWCG-011Optimization of Nonogram's Solver by using an Efficient AlgorithmShi-Jim Yen, Tsan-Cheng Su, Shih-Yuan Chiu and Jr-Chang ChenYYY
IWCG-012Automatic Construction of High-Correctness Chinese Chess Endgame Knowledge BaseBo-Nian Chen, Pangfeng Liu, Shun-Chin Hsu, Tsan-sheng HsuYYY
IWCG-013Solving the Minimum Sudoku ProblemHung-Hsuan Lin, I-Chen WuYYY
IWCG-014Solving 9 Layer Triangular NimYi-Chang Shan, I-Chen Wu, Hung-Hsuan Lin, Kuo-Yuan KaoYYY
IWCG-015Chilled DomineeringKuo-Yuan Kao, I-Chen Wu, Yi-Chang Shan, Hung-Hsuan LinYYY *2
IWCG-016Modification of UCT Algorithm with Quiescent Search in Computer GOFeng Xiao, Zhiqing LiuYYY
IWCG-017A practical method to create intelligent game opponent-unsupervised learningShi Zhiyuan(NA)(NA)(NA)
Extra Attend2