TAAI 2010

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2010/11/15 TAAI2010 Conference will be held at NationalChiao Tung University Microelectronics and Information Building on November 18.
Pre-Registration is at Lakeshore Hotel at 19:00~20:00 on November 17.
    2010/11/04 The program schedule was posted.
    2010/09/07 The notification of acceptance(domestic  track) were extended to October 1, 2010.
    2010/08/06 The paper submissions due (domestic  track) were extended to August 30, 2010.
    2010/07/26 The notification of acceptance were extended to August 17, 2010.
    2010/06/26 The paper submissions due (international track) were extended to July 12, 2010.
    2010/06/26 It was approved by Soft Computing Journal, a SCI journal with IF=1.0, that selected papers of TAAI2010 and IWCG2010 will be further reviewed in a special issue of Soft Computing.
    2010/05/14 It was approved by Knowledge-based Systems (KBS), a SCI journal with IF=0.9, that selected papers of TAAI2010 and IWCG2010 will be further reviewed in a special issue of Artificial Intelligence in Computer Games in KBS.
    2010/04/01 Three international workshops were accepted: International Workshop on Computer Games (IWCG 2010), Workshop on Machine Learning Research in Taiwan: Challenges and Directions, and Workshop on Theory and Applications of Evolutionary Algorithms.
    2010/03/31 The committee for domestic track of TAAI2010 was formed.
    2010/02/25 It was approved by Journal of Ambient Intelligence and Humanized Computing, that selected accepted papers of TAAI 2010 will be included in a special issue in this journal.
    2010/01/26 The publication agreement with CPS to publish the proceedings of TAAI 2010 was signed.
    2010/01/24 It was approved by Journal of Information Science and Engineering (JISE), a SCI journal, that selected accepted papers of TAAI 2010 will be included in a special issue in JISE.


    Paper submissions due July 12, 2010
    Notification of acceptance August 17, 2010
    Camera-ready final papers due September 1, 2010
    Tournament registration due September 8, 2010


    The 2010 Conference on Technologies and Applications of Artificial Intelligence (TAAI 2010) is the 15th annual conference sponsored by the Taiwanese Association for AI and one of the most important annual academic meetings on Artificial Intelligence in Taiwan. The conference will be held in Hsinchu, Taiwan, November 18-20, 2010.

    The purpose of this conference is to bring together scientists, engineers and practitioners in different disciplines and researchers to present and exchange ideas, results and experiences in the area of AI technologies and applications. In particular, to showcase the intelligence of computers with AI, the conference will host the events of computer game tournaments for games such as Go, Chinese Chess, Connect6, etc. The 2010 World Computer Chinese Chess Championship will be jointly held with the conference.

    The conference also includes workshops, panels and technical sessions with refereed papers from the AI research community. High quality research papers are solicited on the topics of particular interest include, but are not limited to.

    ● Agents
    ● AI Applications
    ● AI Architectures
    ● Computer Games
    ● Computer Vision
    ● Data Mining
    ● Genetic Algorithms
    ● Information Retrieval and Integration
    ● Intelligent Environment
    ● Intelligent E-learning
    ● Logics in AI
    ● Knowledge-Based Systems
    ● Machine Learning
    ● Mobile Intelligence
    ● Knowledge Representation
    ● Natural Language Processing
    ● Probabilistic and Uncertain Reasoning
    ● Planning
    ● Robotics
    ● Semantic Web
    ● Social Computing
    ● Speech Recognition and Synthesis
    ● Problem Solving and Search
    ● Web Intelligence